APPENDIX I
THERMAL TARGET RECOGNITION, IDENTIFICATION, AND ENGAGEMENT
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I-1. TEMPERATURE AND THERMAL IMAGES
An object the same temperature as its background does not show through a nightsight. However, most objects radiate some heat, and even a difference of less than one degree renders an object visible to the gunner using such a sight. Since temperatures generally drop at night, thermal targets show up better through the nightsight then.
a. Some targets, such as tanks and APCs, radiate heat in patterns recognizable to a trained, experienced Dragon gunner.
b. A soldier looking through a nightsight will not see an object of the same temperature as its background. However, the same soldier looking through the same sight will see as bright red any object or area on an object of greater heat than its background, such as engines that have recently been operated. Objects much colder than their backgrounds look black. Objects with less extreme temperatures appear as a less intense red or gray.
I-2. SOURCES OF INFRARED ENERGY
The four sources of infrared energy include the sun, fuel combustion, friction, and radiant heat.
a. Solar Heat. Heat from the sun affects only the outside surfaces of objects.
(1) Solar heat highlights the outlines of an object, which helps the gunner recognize targets. For example, a solar-heated M113 APC looks like a box with a sloping front. However, a solar-heated M60A1 tank looks like a small oval on top of a larger oval. Gunners can detect objects at long ranges (out to 2,000 meters), but at medium ranges (800 to 1,200 meters), they can recognize specific shape cues. Profiles are usually easier to recognize than front views.
(2) Not only do atmospheric variables and surface reflections affect the color and intensity of a thermal image, so also does an object's ability to absorb sunlight. For example, dark-colored objects normally absorb sunlight better than light-colored objects.
b. Fuel Combustion Heat. An operating engine produces heat that warms up the surface of its surrounding compartment. Engine temperatures can reach up to 200 degrees Fahrenheit.
(1) Outside Features. A gunner can seldom clearly see the actual shape of an engine, heated personnel space, muffler, or exhaust pipes, but the transferred heat may reveal features on the surface of the engine compartment.
(2) Relative Locations. From the relative locations of what he perceives to be the engine and the exhaust, a trained and experienced gunner can tell whether the vehicle has a front- or rear-mounted engine.
(3) Directional Movement. If the vehicle makes evasive maneuvers, the gunner can locate the vehicle's exhaust, which provides an important cue.
c. Frictional Heat. Moving parts generate frictional heat, which produces less intense heat than fuel combustion heat. The transport systems of moving vehicles generate frictional heat, which appears as a dim red in the nightsight. Except when high vegetation or dust obscures its transport system, the frictional heat it generates identifies a vehicle as wheeled or tracked.
(1) Tracked Vehicles. In a moving tracked vehicle, the tracks, road wheels, drive sprockets, support rollers, and shock absorbers generate heat. When shock absorbers radiate the heat they have absorbed, the gunner can identify them at longer ranges. At short to medium ranges, radiant heat from shock absorbers could help the gunner identify the vehicle.
(2) Wheeled Vehicles. In a moving wheeled vehicle, the tires, shock absorbers, differentials, drive shafts, transmissions, and axles generate heat. Gunners can detect the tires, shock absorbers, and differentials of a wheeled vehicle at medium to long range.
d. Radiant Heat. Smooth, shiny surfaces, such as windshields and glossy, painted fenders, reflect radiant heat from other sources. These reflections can produce odd images. For example, the fenders of an enemy tank appear black due to this thermal reflection; a glossy, painted vehicle could reflect off the tank's flat surfaces. An overcast sky can cause warmer thermal reflections. Diffuse surface reflections seldom cause problems.
I-3. EFFECTS OF WEATHER AND OBSCURANTS
Variations in solar heat, fuel combustion heat, frictional heat, and thermal reflection affect infrared signatures and target recognition cues. Also, various atmospheric conditions affect the view through the nightsight, for better or worse.
a. Precipitation. Infrared energy transmits poorly through falling precipitation such as rain, snow, or fog, even when basic signature cues do not change. Falling rain and snow restrict visibility more than fallen rain and snow. During rain or snow, background objects and target features heated by friction and the sun lose their heat. Water, ice, or mud buildup on the transport system reduces frictional heat. The temperatures of engine compartments and exhausts remain high. Landmarks, such as trees, trails, and contour features, and background objects, such as trees and rocks, cool so much they may no longer be visible. This reduces scene clutter and can increase target detection capability. However, target recognition lessens as certain target features cool down. Rain and snow cool the target and reduce its contrast, causing a "snowy" image. The gunner adjusts the contrast control on the nightsight to compensate.
b. Fallen Snow. Snow reduces the temperatures of targets and background objects. Fallen snow evens out ground temperatures, which renders terrain features invisible. Without terrain features to use as a size reference, depth perception by size comparison becomes difficult.
c. Dust, Diesel Fog, and Oil Smoke. Dust particles created by the impact of artillery rounds reduce the nightsight's effectiveness.
I-4. TARGET IDENTIFICATION
Vehicles have distinguishing characteristics or cues by which they can be classified and identified. Changes in atmospheric and ground conditions affect identification. To help compensate for these variables, the gunner must know how to use the control settings on the nightsight.
a. Contrast and Brightness Controls. Gunners can set the contrast and brightness (image) controls for the greatest internal detail of the target, then reset them to enhance other target-recognition cues. To increase their understanding of how these cues affect the thermal image and target recognition cues, gunners should experiment with the contrast and brightness controls (Figure I-1).
BRIGHTNESS | CONTRAST | APPLICATION |
Low | Medium to high |
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Medium to low | Medium |
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Medium | Medium to high |
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Figure I-1. Setting combinations for contrast and brightness controls.
b. Focus Controls. Most nightsight focus controls are sensitive; that is, a small movement of the control knob causes a large change in focal point. If a gunner has trouble focusing, he should check the image (contrast and brightness) controls.
(1) To adjust the reticle, turn the focus control (located on the eyepiece).
(2) Adjust the range focus lever. Before focusing the objective lens, move the image controls (contrast and brightness) to the low-to-medium level. Gunners learn to focus the objective lens skillfully through trial and error. This presents a challenge, because infrared heat diffuses on objects. It seldom yields the clear, straight lines that other types of sights do. Thus, you must learn to focus by moving the control back and forth to obtain the best image. Start by aiming the nightsight at a prominent object. Once you have determined the best image, you can experiment by focusing on different objects at different ranges.
I-5. BATTLEFIELD IDENTIFICATION
Using a nightsight to identify targets on a battlefield presents a challenge also. In a target-rich environment on a dry, clear night, high-confidence identification requires a thermal image of such features as road wheels, turret shapes, gun tube, and exhaust location. In clear weather, a gunner can thermally distinguish an M60A1 main battle tank from a T-62 medium tank at a range of 800 to 1,200 meters. To identify a target, a gunner should ask himself the following questions:
Is the target moving? In what direction?
Where is the engine? Where is the exhaust?
Is the target in the unit's section? Should it be there?
Is the target in a formation?
Is the target firing at friendly or enemy units?
I-6. PRIMARY RECOGNITION CUES
The friendly and enemy cues shown in the following figures help in training gunners to recognize vehicles.
Figure I-2. M60A1 main battle tank.
Figure I-3. M551 light tank.
Figure I-4. M113 armored personnel carrier.
Figure I-5. Trucks.
Figure I-6. T-62 medium tank.
Figure I-7. BMP infantry combat vehicle.
Figure I-8. BTR-60 armored personnel carrier.
Figure I-9. BRDM-2 reconnaissance vehicle.
M60A1 Main Battle TankClassification. Main characteristics of the M60A1 main battle tank include—
Side-View Identification. M60A1 main battle tank characteristics visible from both sides include—
Front View Identification. M60A1 main battle tank characteristics visible from the front include—
Effects of Motion. The M60A1 main battle tank's direction of movement may indicate the location of its engine. Other characteristics that observers could see when the M60A1 main battle tank moves include—
Distinguishing Features. The side view of the M60A1 track pattern appears higher and more uniformly warm than the side view of the T-62. The tracks of the T-62 are cooler toward the front and smaller than those of the M60A1 tank. From the front, the M60A1 main battle tank appears hotter and larger than the T-62 medium tank. ![]() |
Figure I-2. M60A1 main battle tank.
M551 Light TankClassification. Main characteristics of the M551 light tank include—
Side-View Identification. M551 light tank characteristics visible from both sides include—
Front-View Identification. M551 light tank characteristics visible from the front include—
Effects of Motion. The M551 light tank's direction of movement may indicate the location of its engine. Other characteristics that observers could see when the M551 light tank moves include—
Distinguishing Features. The M551 light tank has a wide, low turret (front view) and a wedge shape (side view). Otherwise, its signatures are difficult to distinguish from those of a T-62 tank. ![]() |
Figure I-3. M551 light tank.
M113 Armored Personnel CarrierClassification. Main characteristics of the front-engine M113 APC include—
Side-View Identification. From the right, even at long ranges, you can see the M113 APC's characteristic front hot corner. From the left, you can see a cool box shape. Characteristics visible from both sides include—
Front-View Identification. The M113 APC's characteristic hot spot can be seen on its front right corner. Other characteristics visible from the front include—
Effects of Motion. The M113 APC's direction of movement may indicate the location of its engine, which will get hotter and more visible as it operates. Other characteristics that observers could see when the M113 APC moves include—
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Figure I-4. M113 armored personnel carrier.
Trucks(All truck cues are combined) External size cues are needed to establish the size of a truck. To estimate the size of a cue, the gunner compares a nearby tree or other background feature to the size of the red spot. He can also use the reticle to gage size. This is most accurate at low to medium settings. Side-View Identification. Truck characteristics visible from both sides include—
Front-View Identification. Truck characteristics commonly visible from the front include—
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Figure I-5. Trucks.
T-62 Medium TankClassification. Main characteristics of the T-62 medium tank include—
Side-View Identification. On the left side of the T-62 medium tank, a large heated area and exhaust flume indicate a rear engine. T-62 medium tank characteristics visible from both sides include—
Front-View Identification. T-62 medium tank characteristics visible from the front include—
Effects of Motion. The direction of movement may reveal the location of the engine. Other characteristics that observers could see when the T-62 medium tank moves include—
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Figure I-6. T-62 medium tank.
BMP Infantry Combat VehicleClassification. Main characteristics of the BMP infantry combat vehicle include—
Side-View Identification. The right side of the BMP infantry combat vehicle is hotter than its left side and is usually more recognizable than other views. The engine appears as a large red spot in the forward half, and the exhaust port is hotter and brighter red than the engine. The tracks and engine area appear together to form a boat-like shape on the right side. BMP characteristics visible from both sides include—
Front-View Identification. BMP characteristics visible from the front include—
Effects of Motion. The direction of movement may reveal the location of the engine, and changing target views may reveal other features such as—
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Figure I-7. BMP infantry combat vehicle.
BTR-60 Armored Personnel CarrierClassification. Main characteristics of the BTR-60 include—
Side-View Identification. BTR-60 characteristics visible from both sides include—
Front-View Identification. BTR-60 characteristics visible from the front include—
Effects of Motion. The vehicle's direction of movement may indicate the location of its engine, which will get hotter as it operates and thus brighter red. Other characteristics that observers could see when the BTR-60 moves include—
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Figure I-8. BTR-60 armored personnel carrier.
BRDM-2 Reconnaissance VehicleClassification. Main characteristics of the BRDM-2 reconnaissance vehicle include—
Side-View Identification. BRDM-2 characteristics visible from both sides include —
Front-View Identification. BRDM-2 characteristics visible from the front include —
Effects of Motion. The vehicle's direction of movement may indicate the location of its engine. Other characteristics that observers could see when the BRDM-2 reconnaissance vehicle moves include—
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Figure I-9. BRDM-2 reconnaissance vehicle.
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