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LESSON TWO
TARGET IDENTIFICATION AND ENGAGEMENTS AND PLANNING
AND PREPARATION FOR OFFENSIVE AND DEFENSIVE OPERATIONS
OVERVIEW
TASK DESCRIPTION:
In this lesson, you will learn to identify and engage targets and to plan and prepare for offensive and defensive operations.
LEARNING OBJECTIVE:
TASKS: | Identify and engage targets and plan and prepare for offensive and defensive operations. |
CONDITIONS: | You will be given access to information from FM 7-1. |
STANDARDS: | Identify and engage targets and plan and prepare for offensive and defensive operations in accordance with FM 7-91. |
REFERENCES: | The material contained in this lesson was derived from the following publication: FM 7-91 |
INTRODUCTION
Antiarmor units encounter a variety of targets. They must be able to identify and engage these targets in an effective manner. Targets are identified by the use of methods of observation and the discernment of target signatures. Targets are engaged by estimating range, and employing fire control methods and principles of fire control. Offensive operations are based upon concentration of fire, surprise, speed, flexibility, and audacity, and are planned using a scheme of maneuver; a fire support plan and other planning considerations; a mission, enemy, terrain and weather, troops, and time available (METT-T) analysis; operational security measures; and control measures. Successful defensive operations have certain characteristics; are planned according to certain considerations, including a METT-T analysis control measures; and security procedures, and are executed according to certain guidelines. This lesson will teach you how to identify and engage targets and how to plan and prepare for both defensive and offensive operations.
PART A - TARGET IDENTIFICATION AND ENGAGEMENT
1. Engagement Priorities.
Usually, targets that appear in armor formations vary; for example, the following are such targets:
- Tanks.
- Armored personnel carriers.
- Air defense weapons.
- Artillery.
Fires from platoons can be rapidly and effectively distributed by assigning each platoon a particular type of target to engage first.
2. Primary Targets.
The primary targets for antiarmor platoons are armored vehicles. Squad members should look for terrain where armored vehicles are most likely to appear. Knowing Threat armor tactics and the characteristics of Threat vehicles can help squad members recognize terrain where these vehicles will most likely be employed.
a. Threat Tactics. Threat tactics stress the use of speed and firepower to overwhelm and destroy an opposing force. Threat doctrine directs and average daily rate of advance of 40 to 50 kilometers under conventional conditions and 30 to 50 kilometers under normal conditions. To do this, armored vehicles require enough ground for rapid movement and adequate space to maneuver and fire. High speed avenues of approach, such as roads, ridges, and flat, rolling terrain, should be constantly observed. An initial rally point (IRP) is useful to pinpoint these areas to evaluate terrain from the Threat's viewpoint. The questions to be answered by the IRP are:
- How can the enemy use the terrain?
- Where is the enemy likely to appear first?
b. Terrain. Terrain is constantly changing because areas are cleared for farming and new roads and buildings are constructed. Since weather influences the effects of terrain, ground reconnaissance is needed. It obtains current, detailed information about roads, trails, man-made objects, the density of trees and brush, and the seasonal condition of streams and rivers. If a ground reconnaissance is not possible, an aerial reconnaissance should be used.
c. Mobility Characteristics. Knowing the mobility characteristics of the Threat armored vehicles also helps antiarmor platoons determine where to look. If the situation permits, tank and motorized units should avoid terrain or obstacles that can stop or impede movement such as the following:
- Slopes steeper than 30 degrees.
- Sturdy walls or embankments three feet high or higher.
- Ditches or gullies nine feet wide or wider and three feet deep or deeper.
- Hardwood trees 10 inches or larger in diameter and 10 feet or fewer apart.
- Water obstacles at least five feet deep. (Warsaw Pact tanks are equipped with snorkels, but they are time consuming to install).
- Swampy terrain or rough, rocky terrain.
- Built-up areas in which vehicles are restricted to movement on confined roads, through park areas, or across sports fields.
Armored vehicles can breach some obstacles and can move through restrictive terrain, but these factors greatly slow their terrain. Therefore, a commander may continue to observe those areas and move TOWs only to react to Threat initiatives from those areas.
3. Methods of Observation.
The observation of likely armor approaches must be continuous, even when the unit is moving.
a. Sectors of Observation. The TOW squad leader assigns areas of responsibility to the squad members to ensure that the entire sector (assigned by the section leader) is covered. TOW gunners use their TOW sights to observe their sectors from the maximum engagement line back about 2,500 meters. The squad leaders use binoculars to observe from 2,500 meters back to about 1,000 meters. The drivers are responsible for local security and for observing the area from 1,000 meters back to the TOW position. The exact distance that each squad member is responsible for depends upon the terrain and is normally keyed to easily recognizable terrain. Sectors of observation should be rotated routinely so that personnel do not become fixated.
b. Scanning. Proper scanning methods (as shown in Figure 2-1) allow TOW squads to locate and identify targets quickly. With the naked eye, observers should first make a quick overall search for obvious targets or signatures such as exhaust smoke or dust. They should also listen for sounds such as engine noises. If possible, observers should turn off their engines so that the sounds of enemy vehicles can be heard.
Figure 2-1. Proper Scanning Techniques.
Observers should stop their scanning often and focus on a distant object, such as a terrain feature or a man-made structure. Otherwise, their eyes relax and distant objects become blurred. They should routinely scan the sector without optics and then focus on a distant object.
If a target is detected, it should be observed until it is engaged. Otherwise, it may be difficult to find again. If observers must look away, they should note the target's direction of travel relative to a prominent terrain feature. The terrain feature is then used as a release point (RP) in finding the target again.
During darkness, observers should look a few degrees off to the side of an object rather than directly at it. At night, the sides of the eyes are more sensitive to dim light. Also, the eyes should be moved in short, abrupt, irregular movements. Observers should pause a few seconds at each likely target area and look for movement, a light source, or any other target signature.
c. Optics. Using the TOW sights (both optical and night), squad leader's periscope, binoculars, and night observation devices, gunners can acquire targets at ranges greater than with the naked eye. Thermal night vision sights and devices can also be used both day and night to acquire targets through smoke, light vegetation, camouflage, and fog.
Because the TOW sights have limited fields of vision, observers must scan slowly across their sectors to avoid missing targets or target signatures--for example, the field of vision for a TOW optical sight at 3,000 meters is limited to an area less than 300 meters wide; the field of view of a night sight at 3,000 meters is 360 meters. However, the field of vision with the naked eye is much wider. This means that with a TOW optical sight, a much narrower field of the sector can be viewed at one time.
The TOW 2 night sight can be used 24 hours per day. The thermal sight reads heat sources to detect targets even in daylight. However, observers using night sights tire quickly and must rotate often when they are scanning their sectors. When dismounted, soldiers scanning with the night sight are limited by the amount of operational time available from the night sight's batteries. This time can be increased by alternating observation periods between crewmen of squads covering the same sector.
The efficiency of binoculars in daylight can be increased by using only one eyepiece or by cupping the eyepiece with the hand to prevent more light from entering the eye. Keeping the binoculars steady by resting them against a steady object also increases efficiency.
An observer with binoculars and a means to communicate with the squad that is operating dismounted can often cover a sector better than a soldier with a night sight. This may be required when the vehicle is in a hidden position.
4. Sources of Target Information.
Forward observers and tank, scout, and rifle platoons can be valuable sources of target information:
- Because the TOW platoon may be positioned in greater depth relative to the enemy avenue of approach, forward combat elements may be able to detect approaching armor before TOW platoon personnel. This is true most often when visibility is limited. The target information gained by forward combat elements is then passed to the TOW platoon leader.
- Antiarmor platoons may receive additional target information from ground surveillance radar (GSR) and Remotely Monitored Battlefield Sensor Systems (REMBASSs). Like TOW, GSR is a line-of-sight (LOS) system. It can locate targets at long range (10,000 meters) during all visibility conditions. The REMBASS has sensors that are often emplaced near avenues of approach to detect movement of soldiers or vehicles. Both systems are excellent for use during limited visibility. They are often attached to battalions for early warning. Examples of target information that can be provided by REMBASS and GSR are the following:
- Coordination must be conducted with units obtaining target information and should include at least the following:
- Location.
- Direction of movement.
- Classification of target (personnel, tracked or wheeled vehicle).
- Rate of speed.
- Sectors of responsibility.
- Radio frequencies and call signs.
- Locations of primary and alternate positions.
- Fire control measures to assist in the transfer of target information.
5. Target Signatures.
Most weapons and vehicles have definite signatures. Vehicles using diesel fuel emit a lot of smoke, and most modern tracked vehicles use diesel fuel. Also, tracked vehicles make more noise than wheeled vehicles. Different makes of the same type of weapon, such as machine guns, often make distinctive sounds that identify them when fired. Antiarmor squads can use these different signatures to help locate and identify targets. Target signatures are detected mainly by sight, hearing, and sometimes smell. Anything strange or unusual should be thoroughly checked. Soldiers should watch for oddly shaped objects. A straightedge or even a curve may be an enemy vehicle or an enemy soldier. A sun reflection off a flat surface, such as a windshield, is an obvious disclosure. Knowing where a certain type of target is most likely to appear helps identify it once the signature is detected.
a. Signatures Indicating Soldiers' Presence. Signatures that indicate the presence of soldiers can include the following:
- Fighting positions.
- Trash.
- Cut or missing vegetation (cleared for fields of fire or camouflage).
- Freshly dug earth, indicating fighting positions.
- Voices.
- Light from matches, cigarettes, or fires.
b. Signatures Indicating Tracked Vehicles' Presence. Signatures that indicate the presence of tracked vehicles include the following:
- Large dust clouds.
- Diesel smoke.
- Noise from vehicle's engine.
- Vehicle tracks on the ground.
- Distinctive silhouettes or shapes.
c. Signatures Indicating Antitank Weapons' Presence. Signatures that indicate the presence of antitank weapons include the following:
- Smoke and flash of missile launch.
- "Swish" of missile launch.
- Long, thin wires in brush, trees, or along the ground.
- Traces of slow-flying antitank guided missiles (ATGMs).
- Dismounted soldier looking through a periscope-type device (the launcher could be up to 80 meters from the gunner).
d. Signatures Indicating Obstacles' and Mines' Presence. Signatures that indicate the presence of obstacles and mines include the following:
- Loose or disturbed dirt in a regular pattern
- Areas where large trees have been removed.
6. Target Identification.
All TOW gunners must spot targets and identify them as friendly or enemy targets. One way to do this is to know where friendly forces are located and where enemy vehicles are expected. All vehicles to be identified should be tracked until identified. Leaders must keep TOW gunners informed of the tactical situation and the location of friendly units.
a. Target Recognition by Type. Learning to recognize targets by type is not difficult, but identifying them as friendly or enemy requires study and attention to detail. This is especially true of tanks because friendly and Threat tanks are similar in design. Side by side, tanks may look different, but when they are camouflaged at a distance, their differences are hard to notice. Antiarmor squads must know what friendly and Threat armored vehicles they can expect to see on the battlefield. Training aids, such as graphic training aid 17-3-13 (GTA 17-2-13), 35-mm color slides, scale models, or pictures from magazines and newspapers, can be used to study the armored vehicles of various nations.
b. Differences Among Armored Personnel Carriers. Several obvious differences exist among armored personnel carriers. Because observers can seldom see an entire armored personnel carrier, they should know the different structural characteristics of enemy and friendly vehicles. Four structural areas, common to all tanks, can be used to identify each type:
- Suspension system.
- Turret.
- Main gun.
- Commander's station.
(1) Suspension System. This is the least reliable area for identification because it is often concealed by vegetation or terrain. The main suspension features that distinguish tanks include the following:
- Road wheels and support rollers.
- Road wheels only.
- Number of road wheels.
- Spacing between road wheels.
- Armored skirt.
(2) Turret. Characteristics of the turret that can be used to distinguish tanks include the following:
- Position of turret on hull--well forward, in the center, or to the rear.
- Shape of turret--rounded, elongated, or boxy.
- Externally mounted storage racks and other equipment.
- Application of reactive armor.
(3) Main Gun. The tank's main gun can be identified by the following characteristics:
- Presence and location along the gun tube of a bore evacuator.
- Presence of a muzzle brake or a blast detector.
- Presence or absence of a thermal jacket.
(4) Commander's Station. The commander's station can be a hatch or a cupola on the left or the right side. (A cupola is a small, turret-like projection on the top of the turret).
7. Target Engagement.
Before gunners fire TOW missiles at a target, they must determine whether the target can be engaged. A target can be engaged when it is within range of the missile, when it is exposed so that it can be identified and tracked, and when it is exposed long enough for the missile to reach the target. Target engagement is also affected by water obstacles and such firing limitations as power lines, smoke, fog, snow, and ground clearance. This paragraph provides TOW squads with techniques to rapidly determine target engagement.
a. Range Estimation. TOW gunners need not know the exact range to engage targets before engaging them. They need only know when targets are within range. Using a maximum engagement line speeds this determination. A TOW maximum engagement line (shown in Figure 2-2) is an imaginary line drawn across a sector of fire 3,750 meters from a TOW firing position. To establish this line, the squad leader or the gunner identifies the terrain features at or near his maximum range. Any target crossing or appearing short of this line should be within range. Established soon after a firing position is occupied, the maximum engagement line greatly reduces target engagement times, especially for targets that seem to be near maximum range. Several range determination techniques can be used to determine a maximum range line or the range to specific targets.
(1) Map and Terrain Association Method. The maximum engagement line can be easily determined from a map. To do this, follow these steps:
- Draw an arc on the map across the assigned sector of fire 3,750 meters from each firing position.
- Examine the map to identify distinctive natural or man-made terrain features that the line touches.
Figure 2-2. Maximum Engagement Line.
- Study the terrain in the sector of fire using binoculars or the TOW optical sight until all the selected terrain features are located. Those features are connected by an imaginary line from the maximum engagement line.
(2) Laser Range-Finding Method. Tanks and FIST have laser rangefinders. Also, GSR can be used to determine ranges out to 10,000 meters. Since these devices are seldom on the TOW position, the maximum engagement line must be adjusted right or left and forward or backward to compensate for separation from the TOW.
(3) Recognition Method. Range determination by recognition is simple and accurate. The soldier looks at the target with the naked eye, sights through the 7-power binoculars, or uses a TOW optical sight. The targets listed in Figure 2-3 are recognizable out to the ranges indicated. For example, if a target can be recognized with the naked eye as an armored vehicle or a wheeled vehicle, it is within 2,000 meters. When using this method, terrain, visibility conditions, and target size must be considered. Some light and terrain conditions can make a target appear closer; other conditions can make it seem farther away. Figure 2-4 lists some conditions that can have an influence on the apparent range of a target.
Figure 2-3. Range Determination Recognition Method.
Figure 2-4. Conditions Affecting Range Estimation.
(4) Binocular Method. The reticle in standard binoculars can be used quickly to determine whether an armored vehicle is within TOW range.
8. Target Exposure Time Estimation.
Threat soldiers, like US soldiers, are taught terrain driving techniques that reduce the exposure time of their vehicles. TOW gunners must know how to estimate whether a target will be exposed long enough to engage it. The following techniques, although not exact, can increase the number of missiles that reach their targets before the targets find cover.
- The gunner can use the TOW night sight and 13-pound TOW optical sight to estimate whether a moving target can be engaged. Although this is only an estimate, it is useful when a target suddenly appears in an area that has not been recommended.
- The gunner can also use the reticle in the binoculars like the TOW optical sight to estimate whether a moving target can be engaged.
9. Engagement Limitations.
Several conditions may limit whether the TOW can be fired. These conditions include firing over water, over electrical power lines, through fires, and from buildings, and ensuring adequate ground clearance.
10. Fire Control and Distribution.
The success of antiarmor platoons in combat depends upon how quickly and effectively platoons engage targets. All TOW fires must be controlled to ensure the full coverage of the target area and to prevent multiple engagements of a single target. This paragraph discusses standard techniques for platoon and section leaders to control and distribute fires in combat.
a. Fire Control Methods. Fire control and distribution measures must be simple--leaders must know them well. Leaders must use these measures routinely, with no need for detailed instructions. The following are the commonly used measures for controlling the fires of an antiarmor platoon:
(1) Sectors of Fire and Fire Engagement Areas. Sectors of fire and fire engagement areas are specific areas to be covered. They are assigned to each squad, section, and platoon. They clearly identify the part of the battlefield that must be covered by observation and fire. In most situations, the terrain and the number and type of weapons available to cover an area dictate how sectors of fire or engagement areas are assigned.
(a) Sectors of Fire. A sector of fire (shown in Figure 2-5) is designated by its left and right limits. The limits of the sector can be defined easily by recognizable terrain features, such as roads, streams, hills, or woodlines. Sectors of fire usually extend from firing positions to the TOW's maximum engagement range. They should be assigned so that each area is fully covered with the correct type of fire. Also, mutual support is maintained between squads and between sections. It can be improved by assigning primary and secondary sectors of fire, as shown in Figure 2-6. That is, to improve mutual support, one sector's secondary sectors of fire should correspond to another section's primary sector of fire. When no targets are in the primary sector, fire is shifted to the secondary sector upon order. It can also be shifted to cover another TOW section if that section must be moved to an alternate position.
Figure 2-5. Sectors of Fire.
Figure 2-6. Use of Target Reference Points.
(b) Engagement Area. An engagement area (shown in Figure 2-7) is an area alongside a mounted enemy avenue of approach defined by the terrain around it. This surrounding terrain must be easily identifiable. It must be located so that the fires of multiple friendly forces can concentrate onto it. Engagement areas may be used at platoon, company, and battalion levels. Other measures, such as target reference points (TRPs) and phase lines, should be used along with engagement areas to further control and distribute fires. For example, if a mounted enemy avenue of approach is narrow or if the fire of an entire platoon is needed in a critical area, such as a choke point, sectors of fire can overlap. Because this increases the problem of control and the probability of target overkill, other control measures (engagement priorities, fire patterns, TRPs) are also needed. When sectors of fire overlap, leaders must select positions where they can observe and control fires.
Figure 2-7. Engagement Area.
(c) Target Reference Points. A target reference point is an easily recognizable, natural or man-made point on the ground, such as those shown in Figure 2-8. It is a reference point for designating targets, for shifting fire, or for assigning sectors of fire.
In the defense, target reference points are located along mounted avenues of approach. In an attack, they are located where the enemy is likely to be and on prominent terrain features. To avoid confusion, target reference points should be limited to the number required to distribute and control fire. Target reference points may be used to control both direct and indirect fires. When a target reference point is used to designate targets (as shown in Figure 2-8), directions are given by the compass rather than by right or left because each squad may be facing the target reference point from a different direction.
Figure 2-8. Primary and Secondary Sectors of Fire.
Target reference points are numbered sequentially using three-digit numbers. However, the numbers are not chosen at random. When a target reference point is recommended and accepted as an indirect fire target, it is given a number from an assigned block of target identification numbers. A target identification number has two letters and four numbers--for example, AB 5010. When applicable, the identification numbers are recorded on range cards and sector sketches for easy reference and coordination. To simplify fire commands in a direct-fire engagement, targets may be referred to by the last three digits--for example, target AB 5010 may be referred to as TRP010.
(d) Phase Lines. A phase line is a linear control measure normally used to control movement. It is also used to control and distribute the fire of several widely separated antiarmor squads or platoons.
Any prominent natural or man-made linear terrain feature, such as a ridge line, road, railroad tracks, river, or stream, may be used to designate a phase line. In either offensive or defensive operations, crossing a phase line can be a signal to start or stop firing, to shift fire to another sector, or to indicate when squads, sections, or platoons should move to alternate or supplementary positions. Figure 2-9 shows a platoon leader using phase lines to cue his squads to fire and displace to an alternate position.
Figure 2-9. Use of Phase Lines to Control Fires.
Phase lines also can be used to specify when target priorities are to change. For example, the platoon leader might say, "I want both sections to engage only tanks until the enemy reaches PL Silver. Then I want Section 1 to begin engaging BMPs and any command vehicles identified." In addition to being a simple and effective control measure, a phase line can be assigned as an emergency control measure when radio communication is interrupted. Section leaders know that if the enemy reaches a designated phase line, they are to follow their orders without further communication.
11. Engagement Priorities.
Targets in battlefield formations vary; they can be tanks, BMPs, BRDMs, BTRs, or air defense vehicles.
TOW fires can be distributed rapidly and controlled effectively if a priority of engagement is assigned to all the sections or if each section is assigned a specific type of vehicle to engage initially. For example, one section can engage tanks while another engages command vehicles and BMPs. This method works best during offensive or retrograde operations when surprise targets may appear, allowing little time for detailed instructions. Regardless of engagement priorities, a target presenting a threat to a unit must be engaged immediately.
Code words may be used to change engagement priorities. For example, a code word can be used to shift priority from tanks to air defense vehicles when the latter threatens friendly air operations. Engagement priorities are also useful when neither sectors of fire nor overlapping sectors of fire have been assigned. Like phase lines, engagement priorities are useful if communications are lost.
PART B - PLAN AND PREPARE FOR OFFENSIVE OPERATIONS
1. Offensive Operations.
At best, antiarmor company overwatches the maneuver or assault force of the battalion task force or supports this force by fire. The task force and the antiarmor company commander identify overwatch or support-by-fire positions to protect the maneuver force. The antiarmor company performs the following actions:
- Places destructive, suppressive fires upon known and suspected enemy positions.
- Adjusts indirect fires if needed to support the maneuver force.
- Protects the maneuver force against counterattacks.
Destroying the enemy's fighting force is the only sure way of winning. Therefore, forces attack mainly to destroy enemy forces. Offensive operations may also have secondary purposes, all of which contribute to the enemy's destruction. These secondary purposes include:
- Gaining information.
- Deceiving and diverting the enemy.
- Disrupting enemy command and control and CSS assets.
- Securing key or decisive terrain.
The success of the attack depends in part upon how well the commander understands the dynamics of battle. It also depends upon how he applies the operational concepts of an attack during both its planning and execution phases.
2. Characteristics of Offensive Operations.
Offensive operations have five characteristics:
- Concentration.
- Surprise.
- Speed.
- Flexibility.
- Audacity.
a. Concentration. Concentration of effort is essential. Successful attacks are usually launched from sudden concentrations and dispersed rapidly as the penetrating forces move into the depths of the defended area. They succeeded by massing unexpectedly where they can achieve a brief local superiority and by preserving their initial advantage through relentless exploitation. When concentrating forces for the attack, the commander must avoid patterns or obvious movements that indicate the attack's timing or direction. Mobility, speed, security, and deception are essential to successful concentration of forces. Concentration also applies to CS and CSS elements. Cooperation between and integration of these assets are essential to maintaining momentum. Disrupted engineer support, air defense coverage, field artillery (FA) fires, communications, and logistic support limit the success of offensive actions.
b. Surprise. Surprise can be attained by moving quickly, by doing the unexpected, or by deceiving the enemy. The commander must strive to surprise the enemy. The initiative of the offensive allows him to choose the time, place, and means of launching the attack. The basic requirement for surprise is to strike the enemy at an unexpected place and time. This means avoiding the enemy's strengths and attacking his weaknesses,which is referred to as the indirect approach. Through the careful use of surprise, the commander can strike when and where the enemy least expects, which contributes to the likelihood of success. Surprise can also be achieved by infiltration or night attacks.
c Speed. "Speed" is a relative term that refers to the enemy's ability to react. An attack must move rapidly. The commander must decide and react faster than the enemy. The use of speed keeps the enemy off balance, contributes to the security of the battalion, and degrades the defender's countermeasures so that they cannot keep pace. The use of speed allows a unit to shift its strength quickly for wider penetrations, to roll up exposed flanks, and to reinforce success. The enemy must not be allowed to recover from the shock of an initial attack.
d. Flexibility. Flexibility is necessary for success. The plan of attack must allow for developments and reflect the uncertainties of offensive combat. It must allow the exploitation of opportunities that arise in the course of operations. The commander must avoid fixing his attention on his initial attack so completely that he is unaware of other opportunities for success; he must be able to change quickly between offense and defense (with attended task organization changes), to conduct continuous operations, and to fight on an integrated battlefield. He must be prepared for diversions from the original plan, which should include provisions for changing the direction or location of the main effort.
e. Audacity. An audacious commander is one who is daring, confident, and original. Boldness and the willingness to take risks have always been the keystones of a successful offense.
The battalion normally takes offensive action against forces larger than a company IAW Airland Battle doctrine. The battalion can fight at less than three-to-one odds because it does not accept decisive engagement. The concept of combat power is more than just the sum of a force's combat systems. On a nonlinear battlefield, the battalion usually encounters an unprepared enemy force. When this happens, the antiarmor company may be able to achieve one or more of the following favorable situations:
- The battalion can surprise the enemy.
- The battalion catches the enemy undeployed.
- The battalion is in a position of advantage.
- The battalion catches the enemy force during movement.
- The battalion can plan overwhelming firepower upon the critical point in the battle.
In these situations, the battalion can engage a force larger than a motorized rifle company with a chance of being successful. However, this action must be consistent with the higher commander's mission statement and intent. Audacious commanders apply the principle of surprise. To defeat a much larger opponent, they use the indirect approach to strike him at an unexpected time and place.
3. Planning Considerations.
Operations planning is less detailed at the company level than at the battalion level. Company commanders make their own estimates and plans. They must also give their subordinates time to plan. Planning includes developing a scheme of maneuver and a fire support plan.
a. Scheme of Maneuver. The scheme of maneuver reflects the commander's intent and plan to position elements. The scheme has enough detail to ensure that subordinates understand the purpose of the operation. The scheme of maneuver
- identifies objectives for platoons and assigns responsibilities and tasks.
- states the route and formations used to get from the line of departure (LD) to the BP. Routes chosen should cover and conceal, allow the unit to move rapidly, avoid obstacles and enemy kill zones, and mass combat soldiers on the enemy flank. Movement formations give the company flexibility to react.
- identifies the primary, alternate, and supplementary positions for the platoons. Having positions allows the commander to direct TOW missiles onto the likely infantry avenue of approach.
- describes the commander's plans to use the platoon's fires to destroy the enemy in the engagement area. The commander identifies the TRPs and trigger lines based upon how he views the battle and intends to defeat the enemy. He establishes disengagement criteria to prevent the company from becoming decisively engaged.
b. Fire Support Plan. The effective use of supporting fires is critical to the success of combat operations. The fire support plan complements the scheme of maneuver and shows how the commander plans to use fire support (mortars, artillery, precision-guided munitions, close air support, NGF). The commander gives the FSO requirements and tasks that support his concept. The FSO determines available fire support assets and whether those assets can accomplish the tasks. Known or suspected enemy positions are identified by the S2 or by the commander's reconnaissance, and fires are planned upon them. The plan covers the following actions:
- Suppression or destruction of the enemy's direct-fire weapon systems.
- Breaking up of enemy fortifications.
- Degradation of enemy command and control.
- Destruction of enemy logistics sites.
- Screening company movement.
4. Stages of Fire.
Three stages of fires are planned:
- Preparatory fires.
- Fires during engagement.
- Fires in support of disengagement.
a. Preparatory Fires. Preparatory fires are intense volumes of fire delivered according to a schedule. They suppress enemy direct-fire weapons and support the movement of the company
b. Fires During Engagement. Fires during engagement are provided to:
- Destroy or suppress enemy weapons.
- Isolate the enemy within the engagement area.
- Stop second-echelon forces from reinforcing the enemy.
- Lower the enemy's counterattack ability.
c. Fires in Support of Disengagement. Fires, in support of disengagement, target likely enemy counterattack and withdrawal routes. This helps destroy the enemy and allows the company to withdraw to new positions. During this stage, fires screen the movement of the company to its new positions.
5. Fire Support Considerations.
Fire support considerations include the following:
- Number and type of fire support units available.
- Number of COLTs available.
- Priority targets.
- Priority fires.
- Identification and timing of preparatory fires.
- Use of nuclear and chemical fires by higher headquarters.
- Effect of fires in creating obstacles.
- Close air support.
- Timed fires.
- Smoke.
- Allocation of Copperhead target.
6. Troop-Leading Procedure.
Troop-leading procedure is continuous and begins upon the receipt of the mission. It is a series of steps used by the company commander to plan, coordinate, execute, and supervise operations. The steps need not be performed in the following order, nor is there a clear beginning for each step. For example, the commander can issue a warning order while conducting his estimate of the situation:
a. Receive and Analyze the Mission. Company commanders receive their mission in an oral or written operation order (OPORD), fragmentary order (FRAGO), or warning order. Upon the receipt of this order, a commander begins his estimate of the situation and plans the use of available time. The commander uses the information available in the battalion OPORD to determine the mission, its purpose, and the constraints upon the company. This information is in the battalion's mission statement, in the intents of the battalion and brigade commanders, and in the coordinating instructions. The commander then considers the factors of METT-T and other relevant factors to determine implied missions. Using this information, the commander determines how to restate the mission for the company and how to accomplish the mission.
When a unit receives a new mission, the most crucial resource is time. The leader should use only one-third of his time for company planning and should leave the rest for his subordinates to plan, reconnoiter, and issue their subsequent orders. This one-third rule increases the chance for mission success. It allows time for the commander's intent and concept to be carried to and understood by the whole unit. This knowledge helps create a sense of purpose in the unit, which makes the unit more effective.
b. Issue the Warning Order. The company commander issues a warning order explaining the restated mission. He issues it as soon as he receives a warning order or other information about an impending mission. Warning orders are issued through the chain of command to ensure that all personnel are informed. No standard warning order format exists. However, the warning order must include the following:
- An addressee.
- The time and nature of the operation.
- The earliest time of the move or degree of notice.
- The time and place that the operation order will be issued.
- New information may also be issued in the warning order. If time is too short for a FRAGO or an OPORD to be issued, a warning order may have to suffice.
- His knowledge of the situation.
- The mission analysis.
- The estimate of the enemy's situation.
The estimate is based upon patrol reports and on information from battalion S2.
The commander continues by choosing a COA, which is his tentative plan. He can change the plan based upon the leader's reconnaissance or new information. The tentative plan forms his concept of the operation and includes a scheme of maneuver and a fire support plan. This plan is the basis for the following:
- Coordination.
- Unit movement.
- Reorganization.
- Reconnaissance.
The mission statement includes the mission's
- who.
- what.
- when.
- where.
- why.
Since the company commander has no staff, he can discuss his plan with subordinates or attached personnel. This gives subordinates a better view of the commander's concept and gives attached personnel a chance to advise in their areas of specialized knowledge.
d. Start Necessary Movement/Begin Preparation. The company commander acts quickly, using available time well so that his platoon leaders can move, reconnoiter, and prepare their units. If the company is to move a great distance before the operation, it should be moved upon the receipt of the battalion's warning order. If the company is to take part in a tactical or a strategic airlift, preparations should start after the company warning order is issued. This permits platoons and the commander to arrive at the terrain early. When the commander is called to receive an order, he brings with him his company fire support officer and executive officer. The executive officer returns to the unit with the warning order and, in the commander's absence, moves the company. The first sergeant supervises the logistical operations. He coordinates the fuel, ammunition, medical, maintenance, transportation, and food support. The commander reconnoiters, checks his plan, and issues his final order. When the company conducts a tactical movement, many of the tasks involved are routine and should be part of the company SOP.
e. Reconnoiter. Sometimes commanders must issue orders based upon a map reconnaissance. They should do this only when a ground reconnaissance cannot be conducted. A ground reconnaissance shows the commander whether his concept will work on the terrain. The commander takes his company fire support officer, platoon leaders, and a security force with him during reconnaissance. They travel by covered and concealed routes to one or more vantage points and observe the terrain. The security party provides overwatch while the leaders reconnoiter. If ground or air reconnaissance is not possible, then the commander should request any new information on the terrain, such as detailed maps and photographic reconnaissance.
f. Complete the Plan. Reconnaissance may change the plan and add detail. New information is used to refine the tentative plan and to make any final changes to the operation.
g. Issue Orders. Company commanders rarely issue written orders. Normally, the commander prepares his notes in the five paragraph order format and gives an oral order. He should give it to his orders group, which consists of the following individuals:
- His executive officer.
- The company fire support officer.
- The platoon leaders.
- The first sergeant.
- The leaders of attached elements.
The graphics that support the operation should be on the commander's map already and should be copied on subordinates' maps before the order is given. When the concept of the operation is given, the commander should use either a terrain model or sketches or he should give the OPORD while overlooking the area of operations to illustrate his concept. This ensures that subordinates understand the concepts of maneuver for their element and other elements. By having his subordinates brief him back or walk through the plan, the commander can ensure that it is understood.
h. Supervise. A leader supervises the preparation (precombat checks and rehearsals) and the execution of the mission. Constant supervision is as important as the issuance of the order. Officers and noncommissioned officers ensure that all phases of the preparation are complete.
i. Mission, Enemy, Terrain, Troops, and Time (METT-T) Analysis. METT-T analysis is used as an analytical framework for planning combat operations. The following shows how it can be used to accomplish a mission:
(1) Mission. The following questions focus upon METT-T analysis in regard to the combat mission:
- What is the intent of my battalion or brigade manner?
- What are the missions of my unit? What am I expected to accomplish? (Both stated and implied missions must be considered).
- What is the intent of my mission?
- In considering how to accomplish the company mission, have I assigned the correct missions and tasks to my subordinate elements?
- How much time do I have? What times are critical--for example, SPs, RPs, or LP?
(2) Enemy. The following questions focus upon METT-T analysis in regard to the enemy:
- What is the enemy's composition and what are his abilities? (This information is basic to understanding the enemy)
- What is the enemy's strength (weapons, supporting fires, special munitions, organization)?
- What is the enemy's disposition? What avenues of approach would support his tactics (front, flank, mounted, dismounted, air)?
- What tactics and formations will the enemy use in relation to my plans?
(3) Terrain and Weather. The following questions focus the METT-T analysis upon the terrain and the weather. What effect will the terrain have on my mission?
- To answer this, the company commander analyzes the terrain based upon OCOKA:
O - Observation and fields of fire.
C - Cover and concealment.
O - Obstacles.
K - Key terrain.
A - Avenues of approach.
- Will the weather hamper or enhance the operation of my systems, units, or supporting units? What can I do about it?
- Will the weather change the trafficability of the area?
- How much space do I have? Is it adequate? How does it affect my unit?
- What is the effect of these factors on the use of obscurants and employment of chemical weapons?
(4) Troops. The following questions focus the METT-T analysis upon troops:
- What type of forces are available?
- What is the strength of the available forces?
- What are the abilities of my subordinate elements?
- What CS and CSS are available?
(5) Time Available. The following questions focus the METT-T analysis upon the time that is available:
- How much time do I have before the mission begins?
- How much time will the enemy need to get here?
- How much time will the company need to get there?
- How long should the enemy stay in the engagement area?
j. Operations Security. Operations security includes all measures taken to maintain security and achieve tactical surprise. It includes the following:
- Countersurveillance.
- Physical security.
- Signal security.
- Information security.
It also involves identifying, eliminating, or controlling tactical indicators that can be used by the enemy.
- Operations security (OPSEC) is a command responsibility. All personnel must practice good OPSEC procedures before and during the battle. This requires high standards of discipline and training.
- Enemy forces use a wide range of intelligence-gathering sources to learn locations, abilities, and intentions of friendly units. These sources can include the following:
- Ground reconnaissance elements.
- Photographic and signals intelligence.
- Espionage.
Operations security measures should be considered during the planning and conducting of each operation and after each afteraction report.
- To provide effective OPSEC, the company commander must see the enemy first. Although the commander must depend upon the battalion for intelligence, he can include the following checklist in his SOP to avoid OPSEC violations:
- The key to operations security is reducing electronic, visual, thermal, and operational signatures.
- Observation posts are used to cover areas that are hard to observe.
- Positions, vehicles, and equipment are camouflaged.
- Defilade positions are used for concealment and to reduce exposure.
- Noise and light discipline are enforced to reduce the possible detection of the unit in day or night.
- Smoke is planned and used when necessary.
- When communications security (COMSEC) devices are unavailable or nonoperational, friendly graphic control measures are encoded using the current signal operation instructions (SOI). Enemy locations are sent by radio.
- Radio transmissions must be fewer than 15 seconds with a break between transmissions.
- The SOI authentication tables are used. Platoons request authentication either when a change in the mission is received, when the authenticity of a transmission is in doubt, or when a net is opened or closed.
- When jamming, interference, or deception is detected, the company submits a meaconing, intrusion, jamming, and interference (MIJI) report.
k. Control Measures. Several control measures (shown in Figure 2-10) are commonly used in the offense.
Figure 2-10. Offensive Control Measures.
(1) Objective. The objective is the physical object of the action to be taken. Objectives are assigned based upon the location of the enemy. They do not imply physical occupation by the company. A terrain feature is assigned as the objective if the enemy is known to occupy it. Terrain features may also be assigned to provide direction to the unit's efforts when the enemy's likely position is learned during the installation property book (IPB) process. The objective may also be named as the engagement area and battle position.
(2) Boundary. A boundary is a control measure drawn along known terrain features to mark zones of action and areas of tactical responsibility. Within their boundaries, units may fire and maneuver IAW the overall plan without coordinating with neighboring units. Without coordination, they can place direct fire across boundaries upon defined enemy targets. With coordination, they can also use indirect fire.
(3) Axis of Advance. An axis of advance is a general route of advance in the direction of the enemy. It graphically shows the commander's intention. Axes follow terrain suitable for the size of the force assigned. Deviation from an assigned axis must not hinder the maneuver of adjacent units.
(4) Direction of Attack. The direction of attack is a specific direction or route that the main attack or the main body of the force will follow. It is more limited than an axis of advance. Units are not free to maneuver off the assigned route.
(5) Line of Departure. The line of departure is a line designated to coordinate the commitment of attacking units or scouting elements at a specific time.
(6) Attack Position. An attack position is the last position occupied or passed through by an attacking force before it crosses the line of departure. It must be covered from direct fire and concealed from enemy observation but be close to the line of departure.
(7) Assembly Area. The assembly area is where a force prepares or regroups for action. They should provide concealment, dispersion, suitable routes forward, and security from ground and air attacks. While the force is in an assembly area, orders are issued, maintenance and supply are accomplished, and organization for combat are completed.
(8) Phase Line. A phase line is used for the control and coordination of military operations. Phase lines follow known terrain features and are drawn perpendicular to the axis of movement.
(9) Target Reference Point. A target reference point is a point on the ground that is used to identify enemy targets or to control fires. They also make up indirect-fire targets. The commander's choice of TRPs decides his direct-fire planning.
(10) Checkpoint. A checkpoint is a reference point used to coordinate friendly movement and to ease control. Using checkpoints, a leader may quickly and correctly report successive positions. Checkpoints are not used when reporting enemy locations.
(11) Engagement Area. An engagement area is an area where the commander intends to trap and destroy an enemy using the massed fires of all available weapons. Engagement areas are identified by TRPs. Their purpose is not to restrict fires or to make operations static. They are chosen based upon likely enemy deployment and avenues of approach. Engagement areas are used to effectively concentrate fires. For the light attack company, engagement areas and objectives may be the same terrain.
(12) Objective Rally Points (ORPs). These points are where the company can reorganize after an attack. They are close to the objective after an attack. They are close to the objective and provide cover, concealment, and security to the unit. While in the objective rally point, soldiers, equipment, and supplies are cross-leveled and resupply requested from a higher unit.
(13) Battle Position. A battle position is a location where a unit may attack by fire or guard against counterattack from the most likely enemy avenue of approach. Battle positions are arranged to best meet the enemy and to use maximum standoff. The company is assigned a battle point in which the company commander can select platoon battle points. Platoons and companies are located within the outline of the battle point to give early warning.
(14) Route. A route is the prescribed course to be traveled from a specific point of origin to a specific destination.
7. TOW Employment in Restrictive Terrain.
Ideally, the infantry fights in restrictive terrain. However, the TOW system was not designed for close terrain because of its minimum arming range and the limitations of its wire guidance. In some situations, brigade headquarters may task-organize the TOW units from their assigned battalion to higher control or to another battalion task force. This allows the TOWs to be used in more suitable terrain. If the TOWs remain with their battalion, commanders, S3s, and antiarmor leaders are tasked to conduct a thorough estimate of the situation to decide on the best use of their antiarmor unit.
In this subcourse, restrictive terrain is defined as it applies to the use of TOW. The terrains described below are examples of the type of the restrictive terrain in which infantry forces operate. Often, the categories blend together in a given sector for example, forests and steep hills.
a. Forest and Jungles. The degree and type of forestation affect the employment of antitank guided missiles.
(1) European-Model Forests. European-model forests are well-tended, free of underbrush or secondary growth, and often hilly. Unopposed armor can traverse them rapidly because of their large number of good trails. If armored vehicles are forced off the trails, tree thickness, tree spacing, and degree of slope determine how freely they can maneuver. The lack of undergrowth often allows visibility to several hundred meters. Asian rubber plantations fall into this category of forest.
(2) Cut-Over or Primeval Forests and Jungles. Cut-over or primeval forests and jungles have thick patches of vegetation and poor trail networks. Armor can travel through these forests if the ground is dry and not too steep, but such "jungle-busting" is slow and visibility and engagement ranges are very short, often in the tens of meters. ATGMs are often useless unless fire lanes are cut through the underbrush.
b. Hills and Mountain Ranges. Degree of forestation on hills affect the employment of antitank guided missiles.
(1) Forested Hills. Forested hills usually force armor to move on trails, thus channelizing mounted movement. This movement restriction may allow carefully positioned TOWs to engage vehicles that cannot maneuver out of an engagement area (EA). Tree growth and underbrush restrict visibility and engagement ranges, so TOW leaders must place TOWs carefully for maximum range.
(2) Bare Hills and Mountains. Bare hills and mountains often will allow engagement out to maximum TOW ranges, and the steep terrain and lack of roads again channelize maneuver. This good visibility can work both ways. A mounted enemy can include smoke, if TOW units fight from obvious positions. TOW units may often fight from obvious positions. TOW units may often have to sacrifice standoff to gain surprise and thus some protection from preplotted suppressive fires.
c. Swamps and Wetlands. True swamps stop all mounted movement except on hard surfaced, elevated roads. Floodplains and moors can support at least lightly armored vehicles but are often trafficable during dry periods only. In northern Europe, terrain broken by drainage ditches and dikes is common; this type of terrain prevents armor from moving off roads. Visibility is good when the weather is clear, allowing for long TOW shots. As in mountains, this good visibility also makes suppression of obvious ATGM firing positions much easier.
d. Urban Areas and Villages. Degree of urbanization also affects the employment of antitank guided missiles.
(1) Urban Areas. Inside urban areas, rubble and urban construction limit TOW engagement ranges. Most of the longer range shots are frontal and obvious--for example, shots down boulevards. Parks and railyards, where flanking shots are more common, probably offer the best engagement areas for TOWs.
(2) Villages. Village or town outskirts and suburbs often contain both suitable firing positions and reasonable TOW engagements with TOWs sited to fire into engagement areas directly outside the village edge. Unfortunately, these areas are prime candidates for concentrated artillery suppression. Having a defense based upon positions in woods and villages, with interlocking fires that trigger when the enemy reaches the center of the sector, somewhat offsets the effectiveness of artillery suppression. The enemy must spread his fires out to cover a series of positions. He may not be able to call for fires quickly enough if he is surprised by massed antiarmor fires from several directions at once.
8. Guidelines for Employment.
The basics of TOW employment still apply when TOW units operate on restrictive terrain. However, commanders and leaders must look at these basics from a different perspective. Certain principles can be more important than others, depending upon the situation. Leaders can use TOW best in ambush scenarios where TOW units fire from nonobvious positions to surprise the enemy and where TOW, other ATGM, infantry fires, and mines are closely tied together. Finally, commanders must realize that since using TOWs in difficult terrain is less than ideal, they should do so only if METT-T dictates. The following subparagraphs discuss the seven principles of TOW employment as modified to meet the conditions of restrictive ground.
a. Mutual Support. This is vital when terrain restricts range. Instead of massing TOW fire into an engagement area, as can be done when adequate range is available, leaders may have to mass firing units and increase the risk of enemy suppression to bunched-up TOWs. Leaders can reduce the effectiveness of enemy artillery by positioning TOWs in less obvious patterns. Finally, the size and shape of the engagement area determines the degree of mutual support needed. Figure 2-11 shows two TOW sections massed for mutual support, engaging targets with volley fire.
Figure 2-11. Massing TOWs for Mutual Support.
b. Security. Shorter ranges and the ample concealment associated with restrictive terrain make TOW crews more vulnerable to dismounted infantry. TOWs should be positioned so that infantry can protect them. Difficult terrain tends to "soak up" infantry, so TOW units must be able to protect themselves sometimes. This means that they can man fewer TOW systems--for example, a TOW section can crew a TOW while the second squad performs security.
c. Flank Shots. These are critical because surprise engagements are the best way to overcome slow tracking times and obvious signatures. The feasibility of flank shots often determines whether or not TOWs should be used. Enemy armor is thickest on the frontal slope of a tank. Also, crewmen concentrate upon their immediate front and are usually more vigilant in close terrain. At short ranges, a tank gunner or commander may fire his main gun or coax machine gun reflexively in reaction to the flash of a TOW launch. Seeing them fire can be enough to cause the TOW gunner to flinch. Flank shots are so important that leaders should consider giving up range if by doing so they can take advantage of flanking shots. Units should be trained to watch for chances to make flank shots.
d. Volley Fire. Leaders can use mass and volley fires to offset short engagement ranges. Again, the width and the depth of the engagement area sets the perimeter for TOW use. The amount of ground available for enemy engagement is a key factor, as Figure 2-12 suggests. TOW leaders must calculate the time of flight carefully. A three- to five-second flight time will allow gunners enough time to steady their tracking without allowing enemy vehicles to react fully to a surprise engagement. Engagement ranges between 1,000 and 1,500 meters expose TOW crew members for too long unless their fires are complemented by other weapons. Engagements over 1,500 meters give TOWs advantages: reduced signature detection and Threat suppression.
e. Cover and Concealment. Good TOW positioning and use of camouflage are especially important in restrictive terrain. Although TOW units often fight from prepared positions, infantry units seldom have enough engineers available to make extensive terrain modifications. Often TOW units must fight from hasty positions--both dismounted and mounted--which can be built with little help from engineers. Fire lanes are important in restrictive terrain. TOW units must use existing fire lanes such as fire breaks, forest trails, and power line rights of way. They must also be trained to cut fire lanes and to strive always for flank shots. However, without engineer aid, the construction of most fire lanes takes too much time and labor. Sometimes the unit can find a lane that needs little work, such as one that requires the removal of only a few large bushes or scrub trees.
Figure 2-12. Affect of Engagement Area Size on TOW Positions and Employments.
f. Employment in Depth. The lack of long-range shots limits a unit's ability to position TOW squads or sections in depth. However, battalions can create depth by positioning TOW platoons within the battalion sector where TOW can use its 2,000 metersplus range. One technique that can be used to achieve depth is emplacement of TOWs so that they can fire into engagement areas from the rear and flanks at the same time, as shown in Figure 2-13.
Figure 2-13. Employment in Depth.
g. Employment as Part of a Combined Arms Team. TOW units must be employed as part of a combined arms effort. Infantry units that skillfully blend TOW, Dragon, AT4, mines, and other obstacles, small arms or machine guns, M203s, and indirect fires in surprise engagements can devastate an unwarned enemy strung out on restrictive terrain. Leaders should try to position all antiarmor weapons so that all rounds impact upon the enemy formation at the same time. Volley fire techniques are especially effective in this situation, as Figure 2-14 indicates.
Figure 2-14. Employment of TOW as Part of a Combined Arms Team, All Antiarmor and Antipersonnel Fires Massed.
9. Preconditions for TOW Employment.
Leaders must do the following things before they can position TOW units:
a. Conduct a Detailed METT-T Analysis. The use of the TOW in restrictive terrain presents few obvious choices. Each leader must think about the unique aspects of his tactical situation and carefully decide which principles apply.
b. Make a Detailed Ground Reconnaissance. A map reconnaissance is not adequate. It serves only as a starting point. Leaders who conduct a reconnaissance may find that the right fold or break in the ground where a TOW can be positioned or the reconnaissance may reveal that the TOW cannot be used on that ground. Especially in the defense, a good reconnaissance can cut down on the amount of engineer effort needed as leaders find natural cover that needs little reinforcement.
10. Offensive Operations.
Because they lack range and have little opportunity for reconnaissance beyond the line of departure (LD), TOWs can usually provide only limited support to dismounted infantry attacking through restrictive terrain. Units can still use TOW profitably in many cases, based upon careful reconnaissance and METT-T decisions. Commanders must also consider TOW employment in light of the enemy's capabilities.
a. Armored Enemy. An armored enemy defends with dug-in armor. Enemy infantry fighting vehicles/armored personnel carriers (IFVs/APCs) are supported by dug-in infantry. Unless the terrain allows TOWs to fire from overwatch positions more than 1,000 meters away, TOW units may not survive if they engage as an overwatch support fire force. Only if TOW units surprise the enemy with volley fires and if they outnumber the enemy can they survive, although, even then, the operation is a high-risk one. Two better options remain:
- The TOWs can cover the more open flanks of a restricted avenue of approach, or
- The TOWs can move quickly upon the objective to protect consolidating infantry or follow-on forces from armor counterattack.
b. Dismounted Enemy. Here, the enemy relies mainly upon dug-in infantry, possibly reinforced with a few dug-in tanks or APCs, on terrain, such as mountainous terrain, that restricts armored vehicle movement.
The best use of TOW units is providing fire support for a deliberate attack or infiltration. TOWs fire at hard targets such as bunkers, dug-in vehicles, weapons emplacements in trench systems, and fortified rooms in houses. TOW rounds penetrate several feet of dirt or concrete. While TOW rounds are less effective than HEAT or HEP rounds against bunkers, their performance is perfectly adequate.
Units can sometimes dismount TOWs. This usually makes stealthy occupation of positions easier. Often, TOW units can reach good firing positions by man-packing the TOWs. This may limit a TOW section to manning one weapon. If an infantry squad is available, its members can carry the extra missiles and provide security. If one is not available, a TOW squad must do it.
A good ground reconnaissance is needed to find the best protective position, especially if the objective is 1,000 meters or fewer forward of the support-by-fire position.
The antiarmor leader and assault force commander must ensure that signals for lifting fires and designating targets, such as M203 colored-smoke rounds, various colored star clusters, or infrared chemical lights, are coordinated before the attack begins.
TOW fires should be mixed in with artillery/mortar and small arms/machine gun fires. This array of fires distracts enemy gunners and prevents them from concentrating fires on TOWs. If possible, TOWs should be positioned away from the main infantry support-by-fire elements so that the enemy must shoot in two directions. Care must be used when employing smoke; it can blind TOW gunners (unless they have TOW 2s). TOW should be used either to knock out bunkers first before bringing down smoke or smoke and high explosive (HE) should be mixed to isolate the point of penetration, as shown in Figure 2-15.
NOTE: | To prevent damage to TOW wire, do not allow mortar and artillery fires to fall between the TOW position and the TOW targets. |
TOW units can do the same mission at night, either using illumination or thermal night sights. If fired under illumination, TOWs should be brought closer because flares and shadows distort the gunner's vision through the TOW sight.
Figure 2-15. TOW Supporting a Deliberate Attack of a Fortified Mountain Position.
PART C - PLAN AND PREPARE FOR DEFENSIVE OPERATIONS
The Threat uses several methods to counter US antitank guided missiles. The lethality of ATGMs depends upon how well the gunner acquires and engages enemy targets. Anything that prevents the gunner from doing this well serves to protect the target.
1. Threat Measures to Counter ATGM.
To counter ATGMs, the Threat emphasizes reconnaissance, destruction, and deception.
a. Reconnaissance. The enemy recognizes that reconnaissance is needed to defeat US antitank defenses and, therefore, emphasizes it in all Threat operations. Continuous reconnaissance locates and targets US ATGM systems. To protect friendly forces from Threat ground reconnaissance elements, US forces must conduct effective counterreconnaissance operations. Units must use all available concealment and infrared-defeating camouflage nets. Using hide positions and dummy positions also helps give the enemy a false picture of the US defense.
b. Destruction. Destruction of US antiarmor weapons is likely if Threat reconnaissance identifies and locates US ATGM positions. Once they find these positions, they fire 40 rounds (observed fire) or 140 rounds (unobserved fire) of 120-mm mortar or 122-mm howitzer to suppress them. They can also use a 152-mm howitzer round to counter US ATGM fire. Each flechette round contains about 8,500 flechettes and covers an area about 30 meters in diameter.
The 152-mm howitzer can deliver the flechette round up to 17,000 meters. The round then explodes above the ground and scatters thousands of small, finned flechettes. These flechettes are effective against unprotected soldiers and equipment. The Threat then follows up with attack helicopters after the artillery preparatory fire. They seek routes that fire ATGM through the main gun of the tank. The T-64B and the T-80 tanks are known to fire the AT-8 Songster ATGM. The Songster has a 4,000-meter maximum range. The main role of these missile-firing tanks is to destroy antiarmor systems.
c. Deception. Deception as a doctrine for Threat survival includes the following:
- Camouflage to disguise, conceal, or distort.
- Exploitation of terrain.
- Use of darkness and weather to mask operations.
- Use of dummy or decoy equipment.
- Masking of light and sound.
- Use of searchlights and lasers to suppress ATGM gunners.
- Demonstration or diversionary actions.
- Communications security.
2. Defensive Operations.
Antiarmor fire must be planned in depth. In the defense, antiarmor sections or platoons may be either forward initially with task-force scouts or with the counterreconnaissance force and moved to in-depth positions as the enemy closes or they may be positioned in-depth initially. If they are positioned forward, the improved TOW vehicles (ITVs) should move after the initial salvo or they will be overrun before they can reposition themselves. The ITV is too slow to run from the enemy. Any TOWs positioned forward establish antiarmor ambushes to destroy targets identified by the scouts or counterreconnaissance force. Establishing trigger lines that are identifiable in obscuration enables TOW gunners to fire within their engagement capability. The identification of far-half and near-half shots within the engagement area ensures minimal overkill in fire control.
a. Purpose. The purpose of defensive operations is to defeat the enemy's attack and to gain the initiative. Defense is a temporary measure. It is conducted to identify or create enemy weaknesses that allow the early opportunity to change to the offense. Initially outnumbered, the defender uses maneuver first to blunt the attack. Then, he concentrates combat power by counterattacking and by directing friendly strength against enemy weakness. Defensive operations should destroy the enemy by achieving one or more of the following:
- Causing an enemy attack to fail.
- Deceiving the enemy.
- Gaining time.
- Concentrating forces elsewhere.
- Controlling key terrain.
- Wearing down enemy forces before offensive operations.
- Retaining terrain temporarily.
b. Characteristics of a Successful Defensive Operation. Successive defensive operations incorporate the characteristics of preparation, disruption, concentration, and flexibility.
(1) Preparation. The defender arrives in the battle area before the attacker. He must use his early occupation of the area to prepare as thoroughly for combat as time allows. The defender is normally outnumbered at first. Thus he must use his advantage of fighting from carefully chosen prepared positions. Leaders perform the following actions:
- Plan fires and maneuver in support of their concept of the operation.
- Provide war-game enemy options.
- Analyze terrain.
- Prepare positions, routes, and obstacles.
- Register weapons, prepare range cards, mark their sectors, and clear fields of fire.
- Use available time to train for and rehearse specific tasks.
- Prepare for the opportunity to take the initiative by doing the following:
- Prepare maneuver and fire plans.
- Designate counterattack forces.
- Plan a counterattack to support his defense and to enable a return to the offense.
(2) Disruption. Defensive techniques vary with circumstance, but all defensive concepts of operation should aim at spoiling the attacker's synchronization. The techniques used should counter the attacker's initiative and prevent him from concentrating overwhelming combat power against a part of the defense. The defender does this by doing the following:
- Separating the attacker's forces.
- Breaking the tempo of the attacker's operation.
- Ruining the coordination of enemy combined and supporting arms.
- Defeating or misleading the attacker's reconnaissance forces.
- Impeding the attacker's maneuver.
- Disrupting the attacker's reserves.
- Interrupting the attacker's command and control.
(3) Concentration. The defender must concentrate at the decisive time and place if he is to succeed. He must mass enough combat power to avoid defeat throughout the battle. If he is to defeat the attacker, he must obtain a local advantage at points of decision. Leaders have little time to respond and normally have to concentrate combat power often during battle. Effective reconnaissance and security forces give the leader time to discern the form of the attack and to concentrate forces and fires against it. Periods in which the defender can develop superior combat power are brief, so concentration must be rapid and violent. Obstacles, security forces, and fires can aid in concentration.
(4) Flexibility. Defensive operations require flexible planning and execution. In exercising the initiative, the attacker decides where and when combat will take place. The defender must be agile enough to counter or evade the attacker's blow and to strike back effectively. Leaders organize their defenses to defeat any approach that the enemy might make. They add flexibility to their basic plans by designating alternate and supplementary positions in depth. Static elements of the defense organize for all-around security and plan alternate and supplementary positions that allow them to move forward, laterally, or to the rear if required. Fire planning covers all approaches and is organized to accommodate changes in priority. Whatever their specific form, defensive operations are designed to accomplish the following:
- Seize the tactical initiative locally and then generally as the entire force shifts from defense to offense.
- Maintain agility and flexibility in the use of fire and maneuver. Once the attacker has committed himself, the defender should adjust his own operation to concentrate all his efforts toward containing, isolating, and defeating the committed enemy force.
- Defeat the enemy piecemeal by delaying or slowing his movement in depth.
- Fight the enemy throughout the depth of his formations to create opportunities for offensive action against him.
- Synchronize all variable combat capability. Violent execution of flexible plans and aggressive exploitation of enemy vulnerabilities can halt the attacking force and offset or overcome the attacker's numerical advantage.
c. Planning Considerations. Planning for defensive operations begins when the commander receives a warning order or OPORD. He formulates a plan for defense that meets his requirements for the mission. The commander bases his plan upon the factors of METT-T and upon the considerations developed in the estimate of the situation. Based upon this analysis, he completes the estimate of the situation and formulates a concept of defense. He decides how to defeat the enemy, where to concentrate effort, and where to take risks. The commander must use every resource available to offset the attacker's numerical advantage, to identify dangerous threats, and to mass combat power against the enemy's weaknesses. The terrain influences the design of the defense by its natural obstacles and potential for cover, concealment, and movement. Natural obstacles must be reinforced with man-made obstacles to enhance the strength of defensive positions and to protect the defender's maneuver.
d. METT-T Analysis. The mission, enemy, terrain, and own troops must be considered through a quick mental process. With the information available, the commander establishes his time schedule by identifying actions that must be done (time-critical tasks) to prepare his unit for the operation.
(1) Mission. The first consideration when planning a defensive operation is the mission. It defines the area to be defended or the force to be defeated. The mission must be analyzed in terms of the higher commander's overall concept.
(2) Enemy. The enemy's doctrine, habits, equipment, and probable COAs must also be considered in planning the defense. Leaders must look at themselves and their areas of operations through the enemy commander's eyes. They look for and counter vulnerabilities that the enemy may exploit. They also identify probable enemy objectives and approaches to them. In a defense against an echeloned enemy, they must know how soon follow-on forces can join the attack. If enemy follow-on forces can be delayed, the attack must be defeated in detail--one echelon at a time.
(3) Terrain and Weather. The defending force must exploit any aspect of the terrain that impairs enemy momentum or makes massing or maneuvering difficult. Defenders must engage the attacker where the terrain puts him at the greatest disadvantage. Controlling key terrain is vital to a successful defense. Some terrain may be so important to the defense that its loss would prove decisive. When terrain is a decisive factor, the leader makes it a focal point in his defense.
Weather and visibility affect how defenders organize on the ground; leaders consider these effects as they analyze terrain. The defender uses man-made obstacles to improve the natural structure of terrain, to follow or canalize enemy movement, and to protect enemy positions and maneuver. Leaders must observe the terrain from the enemy perspective. This means that they must be on the terrain to study proposed defensive areas and positions.
(4) Troops. The commander also considers the nature of his force. The mobility, protection, morale, and training of his soldiers help determine how he defends. Armor and mechanized forces can move on the battlefield even under artillery fire. Dismounted infantry can fight effectively in close terrain and in urban areas that limit mounted units.
(a) Indirect Fire Support. Indirect fires are used to enhance direct fires. Indirect fires are used to disrupt or isolate the enemy. The use of specific munitions (smoke, dualpurpose improved conventional munition deploy (DPICM), high explosive (HE) can affect the enemy in various ways. They can canalize him, destroy him, or prevent his observation. Indirect fire is very flexible; when properly planned and employed, it contributes greatly to a unit's ability to mass the effects of its fires at the decisive place and time.
(b) Mobility, Countermobility, and Survivability. The skillful use of engineer assets allows the defender to make the most of direct and indirect fires. Countermobility operations canalize, slow, or break up enemy formations. This allows the massing of overwhelming firepower against the attacker. Survivability operations protect units from the effects of enemy firepower, thus conserving the fighting potential so that it can be applied at the decisive time and place.
(5) Time Available. The amount of time available to prepare is a crucial factor in organizing a defense. The defense is more effective when time is available accomplish the following actions:
- Reconnoiter and occupy positions.
- Fortify the ground.
- Plan fires.
- Install obstacles.
- Coordinate and rehearse maneuver, fires, and logistic support.
Time is a critical element for the defender and cannot be wasted. Small units must be able to defend with little preparation, but leaders must recognize that strong defenses take time to organize and prepare.
e. Control Measures. Control measures help the leader explain his concept and the execution of the defense. Control measures are used to
- position units.
- control movements
- distribute and control fires.
- synchronize the effects of combined arms
(1) Sector. A sector is an area designated by boundaries wherein a unit operates and for which it is responsible.
(2) Battle Position. A battle position is a defensive location oriented on the most likely avenue of approach from which a unit may defend or counterattack.
(3) Strongpoint. A strongpoint is a key point in a defensive position. It is strongly fortified and heavily armed. Around it, other positions are grouped for its protection. It has all-around orientation.
(4) Boundary. A boundary is a control measure normally drawn along identifiable terrain features and used to divide areas of tactical responsibility. Within their boundaries, units may maneuver within the overall plan and need not coordinate closely with neighboring units unless otherwise restricted. If friendly forces are not endangered, direct fire may be placed without coordination across boundaries onto clearly identified enemy targets. Indirect fires may be used only after coordination.
(5) Engagement Area. An engagement area is one where the commander intends to trap and destroy an enemy force using the massed fires of all available weapons. Although engagement areas may be divided into sectors of fire, defensive systems are not designed for engagement areas but for avenues of approach. Engagement areas and sectors of fire are not intended to restrict fires or cause operations to become static or fixed; they are used only to concentrate fires and to take advantage of their effects.
(6) Sector of Fire. A sector of fire is an area that an individual, a weapon, or a unit must cover by fire.
(7) Target Reference Point. A target reference point is an easily recognizable permanent point on the ground used to identify enemy targets and to control fires. These points also mark the center of an area where the commander plans to rapidly distribute or converge the fires of all his weapons. The standard target symbol and target number issued by the FIST are used to designate target reference points. Once designated, target reference points are used for indirect-fire targets.
(8) Phase Line. A phase line is a line used to control and coordinate military operations. It is usually a recognizable terrain feature that extends across the zone of action. Phase lines are often used to prescribe the timing of delay operations. They can also be used as a trigger line to initiate fires of a particular weapon system.
(9) Disengagement Criteria. These criteria describe a predetermined event that must occur on the battlefield for a soldier, weapon, or unit to move to a subsequent position.
(10) Engagement Criteria. These criteria describe a predetermined event that must occur on the battlefield for a soldier, weapon, or unit to begin firing.
(11) Contact Point. A contact point is a designated, easily identifiable point on the ground where two or more units are required to physically meet to coordinate actions.
(12) Hide Position. A hide position is where a soldier, vehicle, or unit can remain so that no part is exposed to observation or direct fire.
3. Priority of Work.
To help the company use time efficiently, the commander should establish work priorities. Normally, these are in the SOP, but they can be modified to fit the mission. In most situations, these priorities are as follows:
- Establish security.
- Position weapon systems.
- Prepare range cards.
- Prepare firing positions.
- Emplace obstacles.
- Establish local communications.
- Stockpile ammunition, food, and water.
- Perform maintenance; rest.
- Coordinate between adjacent units.
4. Security.
Observation posts should be established and local patrols conducted to search for enemy stay-behind forces, sensors, mines, or booby traps. Patrols should also reconnoiter any terrain that enemy reconnaissance elements could use to call for and adjust indirect fire or to direct enemy maneuver units. Patrols are used to protect emplaced obstacles, to cover dead space between units, and to cover dismounted avenues of approach. The following guidelines apply to the establishment of security:
- Emplace PEWS in dead space or between units complement the efforts of patrols.
- Position chemical detection alarms upwind from the platoon's position. Periodic checks and maintenance must be performed on the alarms; they must be moved if wind direction changes.
- Position key weapon systems. The platoon leader positions the ITVs or TOW-mounted HMMWVs.
5. Improved TOW Vehicles.
Due to enemy vehicle design, which places the heaviest armor in the frontal 60-degree arc, friendly antiarmor units must try to engage these vehicles from the flank or the rear. Although the angle of engagement is important, targets normally are engaged as they appear. Therefore, leaders must position ITVs where flank engagements are most likely to occur. This means placing fighting positions to the flank of enemy avenues of approach.
a. Defilade Positions. Defilade positions are classified as either turret-down or hull-down. A turret-down position uses terrain to mask the ITV, and only the 3X acquisition sight is exposed to the enemy. A hull-down position exposes only as much of the ITV as needed to engage targets.
b. Keyhole or Window Positions. Keyhole or window positions afford the ITV additional protection from enemy overwatching fire (shown in Figure 2-16). These positions limit exposure by deliberately restricting an ITV's sector of fire. The ITV is exposed only to its targets. As these targets are destroyed, it shifts to other firing positions. A keyhole position must be selected carefully so that fires can be interlocked with other ITVs in the company. The driver can vary the ITV's field of vision into its field of fire by moving toward and away from the opening to the position.
Figure 2-16. Keyhole Positions.
- Use a hide position when possible. Stay there until the enemy is where the unit plans to kill him. A prone or dug-in observer forward has a much smaller signature than an ITV.
- Have a backdrop, but avoid anything that catches the eye for example, an ITV positioned near a large boulder or other prominent terrain feature almost certainly will be detected.
- Position to the flank of an enemy approach and behind frontal cover. An attacker can more easily acquire and kill targets to his front than to his flanks or rear.
- Have covered routes into and out of firing positions. Put as much priority on covered routes as on the quality of firing positions. Weapons must be moved carefully to avoid diesel and dust signatures.
- Maintain 75 meters or more between primary and alternate ITV positions. Also, the greater the dispersion (in width and in depth) between vehicles, the less the likelihood that they both will be suppressed and that the detection of one will give the other away.
- Do not construct berms. Berms must be more than 20 feet thick to be effective. They also enable the attacker to spot the position more easily.
- Positions that expose weapons to large numbers of enemy systems should he avoided. If many enemy vehicles can detect and engage the defending weapon, its chance of survival is reduced. The weapons should be hidden from most of the enemy formation but should be able to engage one or two of the enemy vehicles at a time. The weapons systems crews must be able to shift their sectors of fire to engage other parts of the enemy's formation. To do this, the weapons are moved around small terrain features, as shown in Figure 2-17. Such fields of fire can be a fire control measure, acting to limit the multiple engagement of the same target.
c. Battlefield Obscurants. Battlefield dust, smoke, fog, and darkness normally limit observation and fields of fire. When engagement ranges are reduced, flanking fires, the use of obstacles, and mutual support with infantry and covered and concealed positions increase in importance. Due to battlefield obscuration, weapons must be positioned to fight during limited visibility or to quickly move to limited visibility positions.
Figure 2-17. Hidden Positions with Smaller Fields of Fire.
6. Use of the TOW in Restrictive Terrain.
In restrictive terrain, commanders can use TOWs more often in defensive than in offensive operations. The defender can improve the battle area and he has more time for a detailed ground reconnaissance.
a. Map and Ground Reconnaissance. A careful map and group reconnaissance of potential engagement areas based upon existing obstacles and mounted avenues of approach/mobility corridors is the best starting point. TOW leaders who cannot identify and use the available engagement area waste time in fruitless reconnaissance.
b. Ambush Tactics. Units must use ambush tactics by engaging in ways that surprise the enemy and by massing fires (with volley fire). The commander or TOW leader keeps in mind the commander's concept of the operation. He determines how much massing of TOW systems he can accept based upon the artillery threat and upon the predictability of his actions to the enemy.
c. Weapons Integration. The integration of all weapons so that all fires (ATGM, AT4, small arms, and indirect fires) impact in the engagement areas created by obstacles (existing and reinforced) is the most desirable method for destroying enemy formations. When the defender's fires overwhelm the enemy, each part of the defense is protected; the enemy cannot afford to concentrate upon one element at a time. However, if the defenders engaged the enemy in sequence--for example, TOWs fired before Dragons, which fired before infantry--the enemy could counteract or could suppress these elements as soon as they engaged.
d. Enemy Smoke. The TOW units must assume that a mounted enemy will use preplanned smoke to cover his movement across the more open danger areas or engagement areas. While TOW 2-equipped units can see and fire through most kinds of smoke, TOW leaders must ensure that they have prepared good range cards so that the gaps are covered.
e. Placement of TOWs in Reserve. In some cases, leaders may find no suitable engagement area along the forward edge of the battle area (FEBA) or terrain deeper inside the battalion sector may offer better TOW shots. In these cases, TOWs can be placed in reserve with several clearly defined missions in which they move to hasty firing positions to counterattack or block enemy penetrations. Routes and firing positions must be prepared; the TOW platoons must rehearse daytime and nighttime occupation.
Counterattacking works best when TOW fires are combined with indirect fires and CAS (shown in Figure 2-18). TOW units must rehearse these missions; they need engineers to construct at least hasty vehicle firing positions or better still, to reinforce existing natural positions. If only one good engagement area exists, commanders may position TOWs to cover it from the start.
f. Engineer Support. In all defensive operations, TOWs require engineer support. Constructing TOW positions by hand is very time-consuming. Since engineer support is always limited, the commander must make a difficult METT-T decision. In many cases, however, engineers can begin the construction by loosening or excavating dirt and TOW crews can complete the construction. In very wooded terrain, engineer bulldozers can also create rough paths for fire lanes or trails for "rapid" vehicle movement.
Figure 2-18. TOW Platoon as a Reserve.
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